


The six new missions spread across three "campaigns" and a couple of new units offered here hardly seem worth the time.Īlso introduced is the "direct fire" system, which allows you to somewhat manually aim at targets before firing. If, on the other hand, you measure it against the standard set by the developer's previous expansions, it winds up seeming like something significantly less earlier expanded content in both this and their prominent and similar Dawn of War franchise gave us new factions, units, updated unit balancing and fleshed-out single-player campaigns.

If you approach it in terms of what a typical expansion has to offer, it does what it should: offers some new units, play modes and a barebones smattering of new single-player content. There are two ways to evaluate this title. In short, less of the former and more of the latter. However, your mileage with this expansion will vary greatly depending on whether you pick it up for the single-player content or the multiplayer experience. Tales of Valor expands the Company of Heroes universe by adding playable missions from World War II wherein soldiers overcame unlikely or even overwhelming odds to persevere in their mission(s).
